Area Explorer
Early Resource Loop: Wood, Stone, Iron
Optimized gathering circuit for stable early-game material income with low downtime.
Updated 2026-03-14
Execution Progress
1/6 items · 17%
Execution Checklist
Start from nearest wood cluster
Rotate through stone and iron nodes
Return with full load and reset
Tips
- Avoid long detours for single rare nodes in early routes.
- Track one full loop time and optimize only the slowest segment.
- Bring role-suitable workers to reduce idle time at each node cluster.
FAQ
Q: When should I add a second route?
A: Add another route only after your first loop is stable and storage turnover becomes bottlenecked.
Q: Is iron worth forcing early?
A: Yes, but only if your build plan needs smelting soon. Otherwise, prioritize wood and stone throughput.
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