Building Materials
Search every material, filter by source and category, and compare processing efficiency for your production loops.
21 items found
Top Processing Efficiency
Lumber
0.5/s1 Small Log → 5 Lumber
Stone Brick
0.1/s1 Stone → 2 Stone Brick
Iron Ingot
0.02/s1 Iron Ore → 1 Iron Ingot
Lumber
Small Log
Ratio
5
Time
10s
Efficiency
0.5
1 Small Log → 5 Lumber
Basic building material processed from small logs by helper Pokémon.
Stone Brick
Stone
Ratio
2
Time
20s
Efficiency
0.1
1 Stone → 2 Stone Brick
Sturdy construction block made from stone.
Iron Ingot
Iron Ore
Ratio
1
Time
60s
Efficiency
0.02
1 Iron Ore → 1 Iron Ingot
Refined metal for advanced crafting.
Sturdy Stick
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Sturdy Stick
Early-game base material picked up in the overworld.
Leaf
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Leaf
Common natural material used in many early recipes.
Stone
Rock Smash / boulders
Ratio
1
Time
0s
Efficiency
-
1 Rock Smash / boulders → 1 Stone
Core building material gathered from rocks and boulders.
Small Log
Cut / wood piles
Ratio
1
Time
0s
Efficiency
-
1 Cut / wood piles → 1 Small Log
Wood resource obtained by using Cut on trees or lumber piles.
Vine Rope
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Vine Rope
Plant-based crafting material used in utility recipes.
Glowing Mushroom
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Glowing Mushroom
Crafting material used for mushroom-themed furniture.
Twine
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Twine
Basic binding material for lightweight crafts.
Sea Glass Fragments
Beach pickup
Ratio
1
Time
0s
Efficiency
-
1 Beach pickup → 1 Sea Glass Fragments
Shoreline material used for decorative items.
Seashell
Beach pickup
Ratio
1
Time
0s
Efficiency
-
1 Beach pickup → 1 Seashell
Coastal natural item used in themed decorations.
Nonburnable Garbage
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Nonburnable Garbage
Junk-type material found in certain ruined areas.
Squishy Clay
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Squishy Clay
Soft clay material used for bricks and ceramic crafts.
Fluff
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Fluff
Soft crafting component for comfort-oriented furniture.
Wastepaper
Overworld pickup
Ratio
1
Time
0s
Efficiency
-
1 Overworld pickup → 1 Wastepaper
Recyclable paper-like material for utility crafts.
Copper Ore
Mining nodes
Ratio
1
Time
0s
Efficiency
-
1 Mining nodes → 1 Copper Ore
Metal ore used for early-mid game processed materials.
Gold Ore
Mining nodes
Ratio
1
Time
0s
Efficiency
-
1 Mining nodes → 1 Gold Ore
Rare metal ore used in advanced decorative crafting.
Pokemetal Fragment
Advanced mining nodes
Ratio
1
Time
0s
Efficiency
-
1 Advanced mining nodes → 1 Pokemetal Fragment
Late-game fragment used for high-tier crafting components.
Rare Pokemetal Fragment
Advanced mining nodes
Ratio
1
Time
0s
Efficiency
-
1 Advanced mining nodes → 1 Rare Pokemetal Fragment
Rare variant used for premium metal processing.
Crystal Fragment
Smash crystal formations
Ratio
1
Time
0s
Efficiency
-
1 Smash crystal formations → 1 Crystal Fragment
Fragment collected by breaking crystal formations in mines.
